The recent publication of the launch trailer of Mass Effect Andromeda by BioWare does not stop the media machine of the Canadian subsidiary of Electronic Arts , as evidenced by the spread of a new development video diary focused entirely on offering multiplayer of their upcoming, highly anticipated GDR fiction.
The game options available to those who want to break away from the main campaign of Mass Effect Andromeda to go looking for excitement in the network will be varied and will range from challenges cooperatives to Assault Missions: the first will take the form of the Galaxy mode battles in War the last chapter of the saga, while the latter are going to latch on to the singleplayer story to evolve it through increasingly difficult operations to be conducted within a maximum of 4 players made the team.
The multiplayer game scaffolding of the title will be supported by a robust customization system of his alter-ego: before embarking on a challenge in the network, each user can fully customize the appearance, the equipment and the soldier’s ability to deploy APEX in battle. Than experienced in Mass Effect 3, the most representative innovations will be represented by the variety of items to unlock, the ability to develop weapons with increasing rarity grafts, by the power of the “combo” attacks carried to the enemy with the help of its companions and, last but definitely not least, the equal distribution of experience points obtained by the different members of the team at the end of each fight.
The form of multiplayer Mass Effect Andromeda will be available from launch of the title, remember that being scheduled for March 23 on PC, PlayStation 4 and Xbox One.